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submitted 1 week ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] neshura@bookwyr.me 21 points 1 week ago

What surprises me is that when windows is faster the difference isn't that significant but that when Linux is faster it's by a lot.
For example 59.1 vs 59.8 FPS in Borderlands isn't that significant of a difference but 52.4 vs 44.6 FPS in Cyberpunk certainly is.

Really makes you wonder just how badly Microsoft fucked up Windows for things to end up like this.

[-] nesc@lemmy.cafe 6 points 1 week ago

FPS is not that meaningful of a metric if you get worse graphics or flitches due to wine not implementing something. It might be something that you can't see of course.

[-] Lojcs@lemm.ee 6 points 1 week ago* (last edited 1 week ago)

Is this an actual concern or a theoretical one? I think I heard that some nvidia specific features don't work out of the box in some games but never heard issues due to wine 'not implementing something'. I feel like that would just cause a crash, no?

[-] nesc@lemmy.cafe 7 points 1 week ago

Actual concern, had these subtle issues with wine games multiple times. Often they aren't game breaking just annoying.

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this post was submitted on 26 Jun 2025
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