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[-] Kyrgizion@lemmy.world 30 points 5 days ago

I mean, planck length & planck time are probably the resolution our simulation runs at. And collapsing superposition? Obviously just the "LoD" system only rendering what's relevant to the users/creators and wasting no resources on unused assets.

[-] Tlaloc_Temporal@lemmy.ca 14 points 5 days ago

That suggests we can change the superposition collapse distance by changing how much were observing. By measuring the proportion of change as we turn on or off large-scale observation systems, we can calculate how much of the universe is being loaded by other users. We can finally start solving the drake equation!

[-] Madagaskar_sky@lemmy.world 4 points 5 days ago

I think "observers" are not people but macro systems of particles. Rendering only happens when macro systems require it, for example when 'observing' or when a chemical reaction is happening.

this post was submitted on 14 Jul 2025
1247 points (98.4% liked)

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