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[-] randomaside@lemmy.dbzer0.com 3 points 1 week ago

I've felt that the introduction of micro transactions was the beginning of the end of videogames. There is no reason to push boundaries inside of an industry as an artist when it is so heavily commoditized down to your basic attention in seconds.

I think maybe we need a little history to understand how we got here from gaming meaning gambling, to pinball, to "video" gaming, to Electronic Entertainment as a whole to realize where the boundaries are supposed to be.

Deceptive business practices need to be put in check. Consumer protection needs enforcement otherwise there would still be lead in everything you touch.

Who needs artists pushing boundaries when it's legal to sell heroin.

this post was submitted on 20 Jul 2025
88 points (92.3% liked)

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