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submitted 5 days ago by buckykat@hexbear.net to c/games@hexbear.net

iykykFuck airplanes

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[-] TankieTanuki@hexbear.net 5 points 5 days ago* (last edited 5 days ago)

SSTOs (spaceplanes) are the final boss of KSP. Landing your first one will take at least 100 quick save/loads.

Edit: Planes are probably just as hard. I never flew regular planes because I skipped straight to spaceplanes.

[-] buckykat@hexbear.net 1 points 5 days ago

I'll just keep researching KSPI nuclear engines until I can do propulsive SSTOs

[-] TankieTanuki@hexbear.net 2 points 5 days ago* (last edited 5 days ago)

propulsive SSTOs

You mean one that can fly in space too?

I prefer to keep ships specialized, so my SSTOs just get passengers and cargo to Kerbin's space station right above the atmosphere. Then another craft can take it from there.

[-] buckykat@hexbear.net 2 points 5 days ago

I mean ones that don't rely on that "lift" nonsense and get to the orbital transfer station through good honest thrust to weight ratio over 1

[-] Carl@hexbear.net 3 points 5 days ago* (last edited 5 days ago)

In stock you can make a working SSTO with one RAPIER engine, a fuel tank, monoprop tank, some intakes and a rocket capsule. Last time I flew this configuration I would get to altitude with about 5% fuel remaining, do circularization, station rendezvous, and deorbiting with monoprop, and then land tail-down on that last sip of fuel.

this post was submitted on 10 Aug 2025
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