36
Priorities (hexbear.net)
submitted 5 days ago by buckykat@hexbear.net to c/games@hexbear.net

iykykFuck airplanes

you are viewing a single comment's thread
view the rest of the comments
[-] AntiOutsideAktion@hexbear.net 3 points 5 days ago

I've got a geostationary trio around Kerbin

You mean you have three satellites all holding hands together after a couple time warps edward-wtf

[-] buckykat@hexbear.net 3 points 5 days ago* (last edited 5 days ago)

Kerbal Engineer Redux helps match orbital periods a lot more carefully. Then either setting the engine to 0.5% max thrust or having RCS lets you actually execute the numbers it tells you you need.

[-] AntiOutsideAktion@hexbear.net 2 points 5 days ago

that sounds like a lot of maintenance missions and tedium. I like my solution of flooding the zone with redundant satellites that are a consistent 90% useful

[-] buckykat@hexbear.net 2 points 5 days ago

When you actually match the periods right it doesn't need maintenance

[-] AntiOutsideAktion@hexbear.net 2 points 5 days ago

shrug-outta-hecks in my experience you can have the orbital periods matching exactly for as many decimal points as it displays and one duna mission later it's all fucked up no matter what

[-] AntiOutsideAktion@hexbear.net 3 points 5 days ago

My solution is to have ~6 highly irregular orbits at different longitudes. 90% of the time they're going to be way up at the slow useful part of their orbit.

this post was submitted on 10 Aug 2025
36 points (100.0% liked)

games

20998 readers
249 users here now

Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

Rules

founded 5 years ago
MODERATORS