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submitted 2 weeks ago* (last edited 1 week ago) by The_Picard_Maneuver@lemmy.world to c/retrogaming@lemmy.world
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[-] RightHandOfIkaros@lemmy.world 17 points 1 week ago* (last edited 1 week ago)

This is as much of a valid complaint now as it was back then.

There is absolutely no excuse for games now to be over 100GB in storage space. Unless you have the longest game ever that span across like 1 and a half "normal" game lengths. The biggest games now should be 60GB or less. So many developers refuse to compress things that could be compressed with zero noticeable loss in quality except for maybe a camera being really close to an object with an 8k display resolution.

At the absolute worst, do what games used to do for like 6 months before not caring: make the game for 1080p players, compression and all, then offer a free DLC with all the uncompressed stuff. At least make the storage feast optional.

[-] Womble@piefed.world 9 points 1 week ago

The most annoying thing is there is a trivial to implement way to close to halve these stupidly inflated sizes: make the highest resolution of textures a free DLC that you optionally install

[-] humorlessrepost@lemmy.world 4 points 1 week ago

/c/YourCommentButStroke

[-] AdrianTheFrog@lemmy.world 4 points 1 week ago

A lot of that is shadows and lighting data, sometimes in unusual data structures without readily available compression methods. Compressing textures also impacts load times, obviously decompressing 10gb of jpgs could take a while. Still probably there are good compression methods and good tradeoffs to make, if any AAA studios actually cared about storage space (They do care a lot about GPU memory, just not storage space).

[-] ICastFist@programming.dev 1 points 1 week ago

I wish games would release with low/medium, up to 1024x1024 textures and stuff by default and let people choose to download/install higher res stuff. If I'm not going to use the 4k pack, I don't need it sitting on my hard drive

[-] qarbone@lemmy.world 3 points 1 week ago* (last edited 1 week ago)

I mean, if the base game folder is .8 Gb, then aren't their 3 mods the 1 Gig culprit? That's a moddev issues and not many are concerned about optimizations.

Edit: I did misread the bit about the original game size.

[-] finitebanjo@lemmy.world 3 points 1 week ago

You did misread but you're probably also still correct. The modded game files are 1.82 total while the previous version of the game was 0.837, while I don't know for sure what the newer version filesize was it was still an odd complaint for them to make.

this post was submitted on 03 Aug 2025
76 points (98.7% liked)

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