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submitted 2 weeks ago* (last edited 2 weeks ago) by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] D06M4@lemmy.zip 3 points 2 weeks ago

Yet Tim Sweeney marketed Nanite, Lumen and other sparkly smoke in UE5 for the opposite. Because who needs a decent development team getting paid to polish things and put wit over bloat when a monkey could just leave the default resource hungry settings and call it a day? Props for UE3 though. UE3 was tight.

this post was submitted on 28 Aug 2025
66 points (97.1% liked)

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