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submitted 1 week ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] taiyang@lemmy.world 2 points 6 days ago

Well, yes, enough that gamification snuck into other sectors. That said, implementation isn't always great, but at least in HK/SS (games focused on exploration and collection of upgrades) achievements are a popular acknowledgement of that collectathon.

I get too much anxiety to chase after speed run achievements, though. It's really meant to be up to the users if they care or not.

this post was submitted on 04 Sep 2025
239 points (98.8% liked)

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