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submitted 5 days ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] theneverfox@pawb.social 1 points 1 day ago

Hard agree... So how you feeling now? I'm ok act 2, but I feel like I'm missing a lot. I'm still enjoying it though, I've had two bosses now that needed a night's sleep to get past

[-] wols@lemmy.zip 2 points 1 day ago

Still enjoying the experience quite a bit. I'm guessing I probably have a couple more days in act 1.
Dying a lot, back tracking a lot. Flying enemies a menace as always.

The one thing that has frustrated me is the movement. While it is generally fun and engaging and I'm glad they added so many different possibilities, it does at times feel less responsive than HK.
I wish there was a way to turn off the dash-strike, as I've never wanted to use it, but it keeps throwing off my upwards attacks. This has been especially annoying in the "Soul Master" fight.
Also, when I'm running a lot in a fight and change direction often, it sometimes starts to feel like Hornet is skating on ice.

I'm not a huge fan of new areas being guarded by arena fights, but that's probably because I suck at them.

People complain about rosary beads being too scarce and I agree (especially paid bench + beast station combos in areas with next to no enemies dropping beads), but they are so pretty! I love the sounds, too.

The quest system is convenient, though it does feel less immersive than the one Hollow Knight had. I'm loving the NPCs though, they feel like an upgrade.

Overall, Silksong is promising to be a worthy successor and I'm looking forward to the rest of my time playing it.

[-] theneverfox@pawb.social 2 points 16 hours ago

Nice!

Yeah the dash strike took a bit for me to get used to, although I've found it to be one of the key attacks, you can dash-strike and usually get out of the hotbox of most attacks between enemy attacks. I really only use normal attacks when I know where the enemy will land and when I have time to get in a few hits... Hornet just doesn't like straight lines much

I'm not sure how I feel about the quests...I think I agree, it's less immersive, but at the same time there's a lot more characters to keep track of. I also do like that you have to go out hunting for parts, it annoyed me at first, but it's a good way to retread areas and look for secrets

As far as beads... In the early game they're rare, and if you don't recover your cocoon it can really set you back, but as you progress they start to become fairly plentiful. I've started turning them into rosaries, it feels expensive, but it really is the intended strategy

But yeah, I'm enjoying the hell out of it too. I'm at 25% of the achievements and in act 2, I don't know how far this game goes, but it seems like there's a ways to go

this post was submitted on 04 Sep 2025
256 points (98.9% liked)

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