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The Postal series is essentially the videogame equivalent of Uwe Boll's filmography*. They're notoriously awful—the last one we reviewed was Postal 3 in 2012, which earned a dismal 21%—and they keep happening for some reason. A new addition to the lineup was announced on December 3, in fact, called Postal: Bullet Heaven. And then approximately 24 hours later, everything went very sideways.

"After revealing Postal: Bullet Paradise, a title Running With Scissors was planning on publishing but not developing, we've been overwhelmed with negative responses from our concerned Postal community," RWS wrote on X, the day after Bullet Paradise was revealed. "The strong feedback from them is that elements of the game are very likely AI-generated and thus has caused extreme damage to our brand and our company reputation.

"We’ve always been, and will always be, transparent with our community. Our trust in the development team is broken, therefore we've killed the project. We have a lot of good things coming (some you know and some you don’t)."

It's very funny to think about a videogame that's so odiously bad it doesn't even meet the standards of the guys responsible for Postal, but this is where we find ourselves. "The concerned Postal community" also comes off as a knee-slapper, although that may be unfair: Postal 4: No Regerts, released in 2022, has more than 10,000 user reviews on Steam, and a Kickstarter for Postal 2 Redux more than doubled its $250,000 goal earlier this year.

Can I explain it? Absolutely not. But there is clearly a community of some sort here, they like what they like, and they do not like generative AI: Complaints about it are plentiful on the Postal subreddit and Steam.

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[-] Damarcusart@hexbear.net 19 points 5 days ago

I love how CHUDs will hit this wall with AI, they want it everywhere and in everything, but not anything they actually consume, because they know that it actively enshittifies it. They want everyone else's media to be replaced with AI slop and only the finest human generated slop for them.

Also, what kind of dev upon being called out about using AI would just delete the whole project? Sounds like they had nothing planned and were just hoping "AI" could make a game for cheap that they could cash in on.

[-] KobaCumTribute@hexbear.net 11 points 5 days ago* (last edited 5 days ago)

Sounds like they had nothing planned and were just hoping "AI" could make a game for cheap that they could cash in on.

Did you watch the trailer? It looked really, really bad. The trailer cartoon bits were awful, and the actual gameplay literally looked like what you'd get if you stuffed ~~a bunch~~a small handful of AI generated sprites and literally nothing else into a unity tutorial project. So they probably had literally that, which generously would represent like a week of work for one competent programmer and maybe a month or two for someone vibe coding it instead.

[-] BelieveRevolt@hexbear.net 7 points 5 days ago

They said it's a "bullet heaven" game, which is the sub-sub-genre that Vampire Survivors, Megabonk and games like that fit into, but the trailer makes it look more like the terrible N64 South Park game.

this post was submitted on 06 Dec 2025
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