this post was submitted on 12 Dec 2025
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The game's press kit has a few hints. Sounds like a similar RPG style as Larian's last few games, the question is what kind of combat.
I'm curious too. Original Sin/OS2 are really tight turn based strategy games (with D:OS2 being the best game Larian has ever made IMO (sorry BG3 fans)), but Divinity II was an ARPG, and I would not mind seeing a Larian with actual resources trying their hand at it again.
A person of culture with a bold and hot take. I respect it.
See, I like the BG3 combat better.
Magic physical split was not good for me and too many environmental damage elements at every battle
Bold, hot, and entirely correct.
Ehhhh the game is good but it's not without problems. The prison area drags on for too long. The fact that there's a hidden optional fight that can one shot kill your whole party because you're extremely under leveled was annoying as fuck. Locking magic as a plot device for the first 30 hours of the playthrough really sucked. The mandatory cheesing of some fights was annoying.
I like the game and go back to it every once in a while but BG3 is miles better IMO.