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submitted 16 hours ago* (last edited 15 hours ago) by A_Union_of_Kobolds@lemmy.world to c/funny@sh.itjust.works

**You can join me, but you have to speak at least a little Klingon.

"baH!" Means fire (a gun; "qul" is "a fire")

""Qapla!" Means success

"jibIr" Means "im cold" (pronounced "jih beer")

"LoS" means "wait" (pronounced "lohsh")

"Luj" means "failure"

"BIj" means "punish"

May we meet in Sto'Vo'Kor

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[-] Kolanaki@pawb.social 6 points 14 hours ago* (last edited 14 hours ago)

There are only two things I have really seen people talking about with this game:

  1. That it is good.

  2. Complaining about encountering PvP at the most common points of contact, such as an exfil point.

Why in the hell are so many non-PvP players even playing a PvP game?

[-] lightnsfw@reddthat.com 2 points 7 hours ago

You can chose to be friendly if you want. I personally don't fuck with people unless they shoot me first (except one time where we knew a guy had a part we needed so we hunted him down). It does add a extra tension to the game and makes the parts where you get people to cooperate or take someone out that tried you more enjoyable. I think it would be pretty boring without it

[-] A_Union_of_Kobolds@lemmy.world 18 points 14 hours ago

I like encountering other players and helping them more than I do shooting them in the back while theyre looting

PVP is fine. Ratting is scummy.

[-] Kolanaki@pawb.social 12 points 14 hours ago

It is kinda why I don't do extraction shooters myself. Nobody around where a gunfight would be fun as hell; no. They're waiting at the exit point when you're full of loot.

At least 90% of players who try to gain loot that way do so because they absolutely fucking suck at the game so if you're decent, you'll easily wreck them.

[-] A_Union_of_Kobolds@lemmy.world 2 points 14 hours ago

Yeah, the issue with extraction rats is they'll just load the place up with mines. And generally, the TTK is so fast there's not much counter-play available.

[-] Jax@sh.itjust.works 0 points 9 hours ago

People say ratting is scummy yet some of the most popular EFT content creators are rats.

Face it, you're playing an extraction shooter — the extract campers won't go away.

[-] A_Union_of_Kobolds@lemmy.world 1 points 6 hours ago* (last edited 6 hours ago)

A) "content creators" are not a barometer for the community by a long shot

B) I wasnt at extract

C) theres at least a "soft" aggression-based MM. Im in the friendly queue. Sure that doesn't guarantee safety but it's still shitty.

[-] gusgalarnyk@lemmy.world 3 points 8 hours ago

Why do we care what some streamers are doing for content? Why does that change the value judgement that rats are shitty people doing shitty behavior?

We can say they suck AND that they're not going away. Those are two separate thoughts.

[-] MBech@feddit.dk 6 points 12 hours ago

It looks like a very interresting game with (as someone who hasn't played it) a great deal of pve. It's going to attract a lot of people who desperately hope and expect people to play for the pve.

I decided not to buy it because I've tried the genre before, and although I find it very interresting, the pvp is a big turnoff for me. I'd much rather have a completely pve, but still punishing when you fuck up, extraction shooter, kinda like the solo Tarkov mod, and the marketing makes the game look exactly like that.

[-] HasturInYellow@lemmy.world 8 points 11 hours ago

I was interest precisely until I learned it had pvp. Instantly lost interest. I don't know the last time I had fun playing against other human beings.

[-] bridgeenjoyer@sh.itjust.works 2 points 9 hours ago

Pvp was fine back in the day when it was with neighborhood friends down the street. Now youre playing a kid with 4000 hours in the game that does NOTHING ELSE but play, obviously they are going to destroy you (but their lives are probably pretty sad irl)

[-] HasturInYellow@lemmy.world 1 points 8 hours ago

"but their lives are probably pretty sad irl"

We can only hope. Damn kids. Being better at games than me.

Seriously though, that's a lot of it but most of the "game mechanics" involved in pvp is just "redo the last 3 hrs of your time for no reason other than the whims of whoever is nearby."

Which is bad gameplay.

[-] MBech@feddit.dk 3 points 10 hours ago

I like pvp when it doesn't mean potentially losing hours of progress. Humans are just too unpredictable. For some people, that's the biggest appeal, but to me, with a full time job and other shit to do, losing a whole night's progress because some asshat lied about being friendly, or just straight up cheating is completely breaking my fun.

[-] db0@lemmy.dbzer0.com 1 points 10 hours ago

Well an arcs match lasts max 30 mins, usually 15,so a betrayal is easily recovered

[-] MBech@feddit.dk 2 points 9 hours ago

It's my understanding you also lose the potentially pretty valuable gear you bring?

[-] db0@lemmy.dbzer0.com 1 points 8 hours ago* (last edited 8 hours ago)

Yep, that hurts. But otoh gear does degrade over time, so it does require resources to maintain. I'm not that deep into it myself but I've been doing missions using mostly starter gear which OS definitely doable.

[-] nul9o9@lemmy.dbzer0.com 7 points 13 hours ago* (last edited 13 hours ago)

Ratty pvp in solos the first week or two of the game didnt happen often. People not used to extraction shooters jumped on after watching whole lobbies being friendly, and now everyone is experiencing what the game is supposed to be.

this post was submitted on 20 Dec 2025
101 points (97.2% liked)

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