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submitted 2 years ago by UlyssesT@hexbear.net to c/games@hexbear.net

This is a followup to @SorosFootSoldier@hexbear.net 's recent thread for completeness' sake.

I'll state an old classic that is seen as a genre defining game because it is: Myst. Yes, it redefined the genre... in ways I fucking hated and that the adventure game genre took decades to fully recover from. It was a pompous mess in its presentation and was the worst kind of "doing action does vague thing or nothing at all, where is your hint book" puzzle gameplay wrapped in graphical hype which ages pretty poorly as far as appeal qualities go.

So many adventure games tried to be Myst afterward that the sheer budgetary costs and redundancy of the also-rans crashed the adventure game genre for years.

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[-] Othello@hexbear.net 14 points 2 years ago

ghost of tsushima besides being far right bushido propaganda bullshit, isnt that fun or beautiful and the story is not compelling. I dont see how people like this game, it has to just be weebs. my ex best friends conservative boyfrind went off on me for pointing out the historical inaccuracies while playing. elden ring also looked boring but i just watched my friend play also it weird how bad characters look for how hyped it was.

[-] GarbageShoot@hexbear.net 3 points 2 years ago* (last edited 2 years ago)

The "Kurosawa mode" broke something in me that I didn't know was still there in terms of my ability to believe that game critics are people.

this post was submitted on 02 Sep 2023
75 points (100.0% liked)

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