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Holding up the line (media.piefed.world)
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[-] Mongostein@lemmy.ca 15 points 3 days ago

Plan your next turn before it’s your turn!

[-] spittingimage@lemmy.world 26 points 3 days ago

I did but then the sorcerer changed the whole situation with his bullshit!

[-] chuckleslord@lemmy.world 12 points 3 days ago

I think this whole situation improved considerably when everyone became invisible. See? No one is around now, combat complete

[-] Kolanaki@pawb.social 27 points 3 days ago
[-] Grimpen@lemmy.ca 3 points 3 days ago

Hilarious! Appropriating this for redistribution!

[-] AnarchistArtificer@slrpnk.net 2 points 2 days ago

But I, the barbarian, really wanted to hit someone with my axe this turn :(

[-] UnderpantsWeevil@lemmy.world 7 points 3 days ago

~~sorcerer~~ DM

I'll also spot you that turn one is generally basic bitch shit.

It's turn seven, when the wizard has gone through six prior Save or Sucks only to find out the DM has introduced another creature on which none of them work that they're fumbling around for options.

[-] Kolanaki@pawb.social 6 points 3 days ago* (last edited 3 days ago)

This almost never works out because by my next turn, the battlefield is completely different than what it was when I ended my previous turn.

[-] ltxrtquq@lemmy.ml -4 points 3 days ago

Your GM must be some kind of tactical genius then, seeing as how they're playing all the monsters and probably don't need to spend all that much time deliberating all their individual turns.

[-] Kolanaki@pawb.social 5 points 3 days ago

It's more the sorcerer and warlock using magics that alter the very fabric of reality.

this post was submitted on 03 Mar 2026
543 points (99.3% liked)

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