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submitted 1 year ago* (last edited 1 year ago) by Frank@hexbear.net to c/games@hexbear.net

Starfield's art direction is painfully boring. I've ben watching friends play. It looks like a totally soulless, characterless distillation of every forgettable science fiction movie in the last 30 years. It sure does look NASA, and NASA doesn't have an artistic vision, they just slap shit together in whatever way won't explode. The menus, the costumes, the weapons, even the planets, just look painfully generic. Like congrats, Todd, you successfully executed the NASA part alright. There's no way you could have made more intensely bland, vague, inoffensive rendition of space. There's no "punk" anywhere to be seen, though.

: p

I can't believe they made this shit instead of TES Six. It's like every 2010s space show that got cancelled half way through the first season.

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[-] Frank@hexbear.net 25 points 1 year ago

Further Slander - It's the Corporate Memphis of Space Operas.

I just can't get over how bland it looks. There's nothing you could take a screenshot of that would be recognizable as Starfield. The rovers, the landscapes, the space suits? They could be from Interstellar, they could be from 2001, they could be from dozens of low budget space simulators or tv-shows or tech demos. And space is just bland, too.

TES and Fallout were janky messes, but at least they looked like something.

[-] ClimateChangeAnxiety@hexbear.net 13 points 1 year ago

I was just looking at the New Atlantis “skyline” being like “This looks like dogshit

[-] Tankiedesantski@hexbear.net 5 points 1 year ago

TES and Fallout were janky messes, but at least they looked like something

Most of the settlements in Oblivion and Skyrim look like generic medieval European town/city #8491 and any of the leather/iron/steel armor sets also look pretty generic.

I thin Bethesda just hasn't really gone anything super interesting since Morowind.

this post was submitted on 03 Sep 2023
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