10
submitted 2 days ago* (last edited 2 days ago) by Hiplobbe@lemmy.world to c/rpg@ttrpg.network

I am currently playing the new RE9 and got to thinking, what games are out there that handle mutations?

you are viewing a single comment's thread
view the rest of the comments
[-] coreworlder@feddit.uk 3 points 1 day ago

I'm not really familiar with RE9, but a some surface level research suggests that (mechanically speaking) mutation is just "the abilities of bad guys change mid-fight".

That seems like it is easy enough to bolt onto more-or-less any game.

You just need a variant stat-block for the enemy and something to trigger it.

D&D 5.5 has a bunch of monsters with abilities which change when they are on half hit points but you can use other triggers such as "is the target is a spell" or "the GM decides the players are having too easy a time and spends a Fear point".

The trick is to come up with mutations and associated mechanics which fit the narrative.

this post was submitted on 12 Apr 2026
10 points (100.0% liked)

rpg

4758 readers
33 users here now

This community is for meaningful discussions of tabletop/pen & paper RPGs

Rules (wip):

founded 2 years ago
MODERATORS