So, I have 2 train routes for exports, highlighted for visibility:
- A cement train that runs between the red line (at the end of which is a loading station for cement) and the customs house at the far end of the green line
- A gravel train that runs from the aggregate loading station at the end of the blue line to the same customs house
Here's the behavior I want:
- When returning from the green route, a train has right-of-way to return to its loading station
- If a train arrives at the intersection from the red or blue route, it should proceed only if there is no train on the green line; otherwise, it should wait until the green line is clear
I'm not entirely sure how semaphores work and no combination of them seems to do the trick. I get trains unable to return from the customs house, trains colliding, or trains forever deadlocked at the junction. I've watched/read like 3 different tutorials and I'm still not sure what I'm supposed to do.
responding a couple if days late but there's a key that lets you mirror buildings if you need the inputs/ outputs on the other side
also you can try doing a car republic but it will NOT work and everybody will be miserable ask me how I know
also also the planning feature is your friend, get all of your ducks in a row before you commit to building anything
WHAT
WHAATT
thanks, this changes everything. how come the tutorial doesn't mention any of this
i was making ugly inefficient conveyor loops around my coal processor, bulldozing roads to build overpasses