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submitted 18 hours ago* (last edited 18 hours ago) by BrikoX@lemmy.zip to c/gaming@lemmy.zip

It's official: Star Citizen, Cloud Imperium Games' multiplayer sci-fi sim, has now topped $1 billion in crowdfunding.

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[-] otacon239@lemmy.world 22 points 17 hours ago

I had a friend tour me through the game and it’s honestly come a long long way. I’m considering getting an entry-level taxi ship and just exploring. From what I was seeing, that will keep me plenty busy for my ~$40 worth and I imagine quite a bit more.

[-] Asafum@lemmy.world 14 points 14 hours ago

For $40 it really is worth it. I've gotten soooooooooo many hours out of the game over the years, but God do I hate that game some times. Just always be prepared to lose your progress for no fault of your own, it's a perpetually buggy mess.

Just yesterday I flew down to a planet to check out the ship expo going on, called ATC, got assigned a hanger, was just approaching the opening to land when suddenly it wasn't actually open and I get teleported out of my ship. Had I had any cargo it would have all been lost, but I've played enough of this game to know only bring what is absolutely necessary and going to an expo meant nothing was necessary thankfully lol

[-] 87Six@lemmy.zip 6 points 8 hours ago

Sounds like the kind of game that would be painful to play while working 9-5. I can't imagine spending an evening of free time doing that just to die to a game-breaking bug.

[-] Asafum@lemmy.world 1 points 4 hours ago

It can be pretty disheartening so I tend to stick to things that simply complete with very little interaction like a merc mission where it's just killing things so you don't have to worry about losing anything and failing the mission, or losing money on trade goods.

[-] eleijeep@piefed.social 0 points 5 hours ago

I thought they needed all of that funding to develop their next-gen engine? Don't tell me they've been spending it on hookers and blow?

[-] Asafum@lemmy.world 1 points 4 hours ago

It's the servers mainly. They're still implementing some core tech so I guess they don't find it worth spending so much time getting the servers running perfectly when the next major change just ruins everything again. They're going to be completely changing planet and POI generation soon so that's probably going to mess a lot of things up.

[-] jagermo@feddit.org 7 points 12 hours ago

I had the same experience with about a million in refined ore a few patches ago. I stopped selling ore on planets after that.

But I agree, it is a fun game, and it has made progress. Looking forward to what this year brings

this post was submitted on 25 May 2026
121 points (96.9% liked)

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