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COD MW4 is blatant propaganda
(hexbear.net)
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
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US military shooters have no valid historical targets aside from Nazis. So if they make a new one they either have to cycle through the many undeserving targets of US empire or completely give up on making USBurgermericans the heroes (they do the first one).
Yeah, but recently - perhaps due to global markets, perhaps it's a vague take on capitalism - it seems like a lot of games favour the backdrop of a mass mercenary war with a vague multicultural assimilation of 'good guys' vs bad greedy corrupt mercenaries.
R6, BF6, latest Black Ops - it actually makes me miss the old explicitly partisan games - because at least then in multiplayer I could play as the 'bad guys' (anti-imperialists). Now I just have to play as some NATO-coded PMC.
Oh interesting. I admit I haven't really paid attention for like 4 years. They actually pivoted?
Yeah. It's sort of because a lot of these games got infected by the Hero-Shooter virus. Most of these games don't let you play as some ground soldier anymore - it's always some dweeb called McKai or Zeb who's cracking jokes and being epic on the battlefield, and who has 25 different themed skins. Casual military franchises now dont really stick to the simulation aspects of the old ones, or pretend to be adult games. They're out and out for kids.
The original Modern Warfare, playing as Spetsnaz and being greeted on the victory screen by the anthem of the USSR
Even as a kid without any context at all, hearing that theme definitely planted a seed at the back of my mind that these guys were cool.
Early call of duty where you can spend unlimited time sniping Nazis in Leningrad.
I like ARMA Reforger for that reason, in the vanilla game you can play exclusively as the Soviet Army and one of the most popular mods WCS (Worst Case Scenario) adds NATO and Russia and modern equipment. Some servers also allow you to be Iraqi insurgents. It is hella janky and bugged though.
It also works as a great filter because all the terrible players never play the soviets because they "want to play the good guys" so you're usually on the winning side.
Yeah I almost feel bad sometimes, NATO gets steamrolled almost everytime it seems like ahah. They just want to be cool "operators" and take out the bad guys, meanwhile the Russian team actually runs supplies and works together.
Just do a Halo and have the enemies be space muslims
Never played the campaigns. Theyre just islamophobia?
Space islamophobia
Many took the central premise of the very US-coded humans fighting against religious, fanatic genocidal aliens that way, especially after Halo 2 introduced the religious leaders of the Covenant called the Prophets, the leader of them being the Prophet of Truth. Also, the Arbiter, an elite warrior working for the Prophets was called Dervish during development. Halo 3 introduced a mechanic where cornered enemies would try to suicide bomb you. Also its revealed that the Prophets' religion is false and the humans are secretly the gods they worship and they're trying to cover up that fact by killing them
For context, Halo 1 came out in 2001 but Halo 2 came out in 2004 and the aftermath of 9/11 and War on Terror was in full effect. Halo being islamophobic is a common sentiment on Hexbear and while I think it's a bit overblown you've got to understand how it looked at the time
Basically what the reply above said. Still recommend giving the original trilogy a shot though, they're fun.