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[-] citrussy_capybara@hexbear.net 42 points 1 year ago

One of the coolest things about reptiles is gender ambiguity. No boobs, they have a genital slit and many of them have a retractable penis, sometimes two. Some female reptiles and choose whether or not to get pregnant and/or store cum for later. Imagine how interesting a society like that would be, and what kinds of gender roles, relationship norms, and such would shake out.

That’s the kind of stuff fantasy could really explore. Turning them into people with scales, keeping the obvious secondary sexual characteristics, is fucking boring and played out.

[-] zifnab25@hexbear.net 31 points 1 year ago

many of them have a retractable penis

che-no

sometimes two

nicholson-yes

[-] iridaniotter@hexbear.net 22 points 1 year ago* (last edited 1 year ago)

Yes, unfortunately a lot of big fictional worlds lack creativity. When it comes to making sapient species, Egyptian god -looking anthros are the most interesting thing they can produce.

[-] doublepepperoni@hexbear.net 17 points 1 year ago

To be honest, it's just easier for the devs when every character in the game can use the same equipment and animations

[-] iridaniotter@hexbear.net 22 points 1 year ago

This is definitely true for computer games, and is also a major factor in television and film. But you also see it in illustration and literature where the only limit is one's own (apparently very limited) imagination.

[-] citrussy_capybara@hexbear.net 18 points 1 year ago

Morrowind made the Argonians different and not able to wear boots before taking the easy way out in the next two games.

Don’t a lot of these games have asset duplication for male and female characters?

[-] FourteenEyes@hexbear.net 8 points 1 year ago

What I'm reading here is we need more exotic genitalia in our mainstream video games

Let me play as a male bee person whose dick explodes when he cums

this post was submitted on 10 Sep 2023
161 points (100.0% liked)

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