134
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 12 Sep 2023
134 points (96.5% liked)
Games
16943 readers
172 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 2 years ago
MODERATORS
Tes 3: Morrowind, every NPCs can be killed and of course if you kill some of them before they got usefull to progress the main quest you are locked.
At their death there is a notification message like "you fucked up, you can reload or continue to play in this world forever doomed". BUT, in my first playthrough some broken mod I installed was hiding this message ...
Also, in the same game you could lose quest item and be unable to finish the main quest. But that kind of require you to be stupid on purpose, because it's obvious what item are important.
EDIT: found the in game message: " With this character's death, the thread of prophecy is severed. Restore a saved game to restore the weave of fate, or persist in the doomed world you have created."
I think that's the best way to handle it. Let me kill whoever I want as long as I know the consequences.
Good news. You can still beat the game if the "thread of prophecy is severed", but it is fairly challenging and generally requires stumble-luck or at LEAST knowledge of how to normally beat the game. It helps to know the identity of another character you have to kill in cold blood to get "almost back on track". And then the location that serves no real purpose except to get back on track from that situation.
Yes indeed, I know what you are talking about. But I would not really consider that the "normal" ending as described by OP. Even if the ending scene itself is exactly the same, it's a very different path and clearly a much harder one.
Well... Yes. Not saying it doesn't fit the topic. Just a really cool way they handled it all.
Sure ! And I discovered that only years later by reading a wiki page. But actually it make sense that it's also feasible this way.
What kind of monster uses mods on a first playthru
It was some small QoL changes in the UI and menus, recommended by my friend who recommended me the game. I don't remember exactly the changes but there was nothing big added or changed in the gameplay
Me, more and more these days. Especially if the game has been out for a while.
If the game is made by Bethesda then it’s warranted. They’ve never been capable of making an acceptable ui it seems
First time I played I had to load a save back in Seyda Neen because I killed some poor half naked dude in his shack in Balmora. Fuckin Caius Cosades.
Isn't it like the first quest you get? 🫠
Hey man, Morrowind quests don't hold your hand! It's not like there's a minimap and some big ass marker over his head saying "don't kill and rob this half naked dude who looks like a skooma addict in his tiny studio apartment because he's secretly the spy master for the main faction in the game"! I was young! I chose violence!
I would even check whether he even speaks to you first 🫠🫠🫠🫠🫠
😰 You killed Daddy Caius
Marvelous morrowind I should've put some "morrowind joke" but I don't remember any