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this post was submitted on 04 Sep 2023
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Baldur's Gate 3
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All things BG3!
Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)
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Yeah. It's a holdover that doesn't work great. Vancian casting is pretty weird. It's impressive how easy bg3 makes learning the casting.
The fact that they let prepared casters change prepared spells without a long rest is a HUGE buff. As written you pick your spells when you long rest, and if it turns out you needed something you didn't prepare you'd be out of luck
You can long rest pretty much anywhere out of combat so does it make any difference when you can prepare?
There are certain timed events where a long rest can change the outcome, so in those cases it's very helpful to be able to prepare if you encounter a situation that you're not ready for.
The fact that you can long rest basically whenever is a huge break from D&D's expectations. Namely, the adventuring day. Granted, D&D's adventuring day is hot garbage so I see why they didn't stick to it.
But you're right it doesn't make a huge difference in BG3, outside of the few timed events, but it is a buff.
It... Does. I enjoy having spell levels and slots way more than something like mana. In any system with mana I almost always use either the most dmg/mana efficient spell or the big one, etc. Having spells be divided in levels and action/bonus action makes for a much more interesting combat.
For example, I much preferred the way DS1&2 does spellcasting compared to DS3 and elden ring. You have a limited amount of casts and the system forces you to either have a varied spellcasting repertoire or to find your way to get several of the same spell to ge more uses. Mana is... mana. Boring.