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this post was submitted on 22 Sep 2023
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I read Yusuke as Aroace myself (being one myself), but it's a fact that in the preceding game that was explicitly the case. Your main sidekick and man of questionable behavior was supposed to be a gay romance option. It's even been coded into the game, so that mods that restore it exist, but it was removed at some point of development.
That's a super common criticism, and Persona 2: Eternal Punishment actually has its main cast be entirely adults with jobs. Its gameplay is different from P3 - P5, but it exists.
Frankly, I think nowadays that romance options in such games are kinda mid and it wouldn't be too much of a loss if they were removed and the Social-Link/Confidant system is a bad way to tell a character's story.
I like the mechanics of it. Its an interesting puzzle to balance getting all the social links with the scheduling to unlock all their abilities but I wouldn't care if that was replaced with needing the two personas to be more in tune or something. I definitely found myself fast forwarding through some of them by the end. I think part of that is just how clumsy and ham-fisted it all is. There's potential for a really interesting story about found family there, they just didn't really pull it off.
Case in point I got all the relationships up to ten and then never hung out with anyone again if I didn't have to. I wasn't interested enough in any of their stories to want to see more. My Joker was less an outsider uniting and discovering the value of friendship with other outcasts and more a manipulative bastard that dropped people as soon as he got what he wanted from them.
Maybe that's just how I played it and maybe it'd be different if I was younger but the mechanics seemed to encourage that.