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submitted 1 year ago by chloyster@beehaw.org to c/gaming@beehaw.org
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[-] ono@lemmy.ca 3 points 1 year ago

so far, fluid frames is only available on DX11 and DX12 titles

Given how similar Vulkan is to Direct3D 12, it seems likely to be supported before long.

[-] dudewitbow@lemmy.ml 3 points 1 year ago* (last edited 1 year ago)

I think the flags exist, its just not implemented yet as AMD is being pushed to get it out sooner than later due to the long delays. But in a state where it isnt an abysmal feature (e.g DLSS 1.0)

this post was submitted on 06 Oct 2023
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