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My favorite part is when Zelda looked directly into the camera and said "Bazinga"

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[-] 7bicycles@hexbear.net 28 points 1 year ago

I mean the LoZ games are carried in large part by being games, i.e., the playing is what makes it fun. Sure they're charming but it's not like any of them have anything like a gripping story.

You translate that into a movie you got two options: some bog standard save the princess movie that sucks ass because it's boring, and makes the video game fans mad, or alternatively you just go for broke, take the aesthetics and lore and shit and write an interesting story around that makes for a good movie, but then it's nothing like Zelda and the video game fans get mad.

It's a fools errand, honestly.

[-] MerryChristmas@hexbear.net 12 points 1 year ago

The best Zelda games leave the details intentionally vague so that the player can fill them in based on the weird side quests and cryptic hints to the past woven into the environments. I'm sure someone could find a creative way to capture the emotional journey on film but I am equally sure it will not happen.

[-] Awoo@hexbear.net 10 points 1 year ago

Memento but with Link as main character.

[-] mittens@hexbear.net 4 points 1 year ago

same thing with souls games really, the story is minimalist not only as a stylistic choice, but also to keep the actual ludonarrative front and center. link is really whatever you want him to be and does whatever you want him to do.

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this post was submitted on 19 Nov 2023
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