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this post was submitted on 22 Nov 2023
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rpg
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Oh God, Palladium. That was... A way to do things.
I fucking love G.U.R.P.S. Is it ground breaking? No. Is it fun to smash 6 different flavors together, hash out what survives, and run a short adventure or a few one-shots? Hell yeah! It's not often I run into anyone who has a fondness for the system. Hell, I get kinda excited if someones even heard of it, even if they didn't have a great experience.
Also rather enjoyed Ironclaw. I see it written off as "That Furry TT", but I had a good time with it. Would happily play more.
I find in practice that I prefer d20hero/mutants and masterminds over GURPS. It has all the same flexibility but WILDLY less math.
I was explaining to an acquaintance the reasons why I was transitioning my group to GURPS from DnD, and she said she learned GURPS first and they're the same. And I was just kinda gobsmacked that 1. she'd heard of it at all and 2. she learned it first.