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raytracing rule (lemmy.blahaj.zone)
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[-] Asafum@feddit.nl 22 points 11 months ago

And if they are serious it doesn't make sense, ray tracing, path tracing, global illumination, make a game leaps and bounds more enjoyable for me. Realistic lighting is everything, I cannot wait for the day they finally get the new global illumination system in star citizen...

[-] bbpolterGAYst@lemmy.blahaj.zone 35 points 11 months ago

games should look like they were made for the ps2 or else im not buying

[-] Cowbee@lemm.ee 10 points 11 months ago
[-] FlyingSquid@lemmy.world 15 points 11 months ago
[-] legios@aussie.zone 5 points 11 months ago

As someone who grew up with a Commodore 64 I present Bruce Lee

(oddly I can't upload gifs so apologies for the link)

[-] FlyingSquid@lemmy.world 5 points 11 months ago

I grew up with one too, but I didn't have that game.

On the other hand, there was Jumpman...

[-] legios@aussie.zone 2 points 11 months ago

For quite literally years I couldn't remember the name of that game so thank you! I use VICE these days as an emulator and one of my friends had that game but literally couldn't remember the name.

[-] FlyingSquid@lemmy.world 1 points 11 months ago

No problem. There was also Jumpman Jr., which was basically just the same game but with new levels.

[-] legios@aussie.zone 2 points 11 months ago

I remember that too. So many memories... Curious as to whether you were an Amiga person too? I've found Commodore wasn't very well known at all in the US but the UK, Australia and most of Europe it was super popular.

[-] FlyingSquid@lemmy.world 2 points 11 months ago

I had an Amiga 1000 and A590 hard drive after they were obsolete, but it was almost solely used for writing (probably terrible) music with OctaMed. A friend had an Amiga 500 and it was pretty cool. There was also, oddly, an Amiga dealer on the square in the Indiana town where we lived and we got to be friendly with them. I used to hang out in their store and play with the CD32. There was a pretty fun game called, I think, Psychopath, where you're being chased by a serial killer.

I also had a friend when I was younger whose mother pirated pretty much every C64 game for him. It was amazing how many games he had. He eventually got tired of me coming over because I only wanted to play with all of his C64 games.

[-] legios@aussie.zone 2 points 11 months ago

Hahaha, I remember OctaMed. My older brothers had A500s then A1200s. I had a CD32 for a while too until realised it was a dead platform (although Liberation kicked arse).

I know that feeling lol, I had 'friends' who were only friends because they got games from Singapore and the UK and I'd just want to pirate them but we weren't actually friends.

[-] FlyingSquid@lemmy.world 2 points 11 months ago

What's funny to me is that I didn't know his mother was pirating all of these games until I was much older and realized none of them were on commercial floppies.

But I don't have any room to judge, not that I would, because my brother gave me a whole bunch of pirated Apple II games. I had an Apple IIe and my grandparents had the C64 (but it was basically mine because they didn't know how to use it).

[-] avater@lemmy.world 7 points 11 months ago

i don't see the benefit of raytracing....

[-] Pixelologist@lemmy.dbzer0.com 4 points 11 months ago* (last edited 11 months ago)

Do you have a gpu that can run max raytracing at 1440p - 100+ fps?

I'm not saying it's a worthwile investment, but if you CAN run it well... you're going to.

[-] daellat@lemmy.world 6 points 11 months ago

What gpu can actually run 100fps with rt on 1440p?

[-] avater@lemmy.world 2 points 11 months ago* (last edited 11 months ago)

Yes I did, still choosed to run games without raytracing on ultra without any upscale. Of course I did notice some (imho!) minor nice lighting and refraction stuff with raytracing, but for me these never justified the performance loss and the soft look of an upscaled image.

Therefore I'd rather choose not to play with raytracing and I don't have the feeling that I miss something :)

[-] GoodEye8@lemm.ee 3 points 11 months ago

The biggest reason your not seeing much benefit is because a) the tech hasn't matured to a point where rasterization techniques can't produce the same effect and b) devs aren't developing games with raytracing in mind.

Honestly, the most impressive examples of raytracing have been Nvidias tech demos, more specifically Quake 2 RTX and Minecraft RTX textures.

It's gonna take time for raytracing to impress but when it does it's going to blow your mind.

[-] WldFyre@lemm.ee 5 points 11 months ago

I cannot wait for the day they finally get the new global illumination system in star citizen

It'll happen right after server meshing!

[-] Tbird83ii@lemmy.dbzer0.com 3 points 11 months ago

Don't worry. S42 is feature complete.

[-] WldFyre@lemm.ee 1 points 11 months ago

Sure it is.

I ~~answered the call~~ held the line!

this post was submitted on 24 Nov 2023
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