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[-] jjjalljs@ttrpg.network 2 points 11 months ago
[-] Shyfer@ttrpg.network 2 points 11 months ago

Yup! He had a video where he described some basic mechanics it will have, including one where classes will gain their resources over time as the battle continues - making players ramp up as the battle goes on. It seems to me like a clever way of letting them nova on big bosses and stuff, while theoretically the smaller encounters wouldn't go long enough to do so, saving the drama for more appropriate battles.

this post was submitted on 10 Dec 2023
589 points (97.4% liked)

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