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this post was submitted on 11 Dec 2023
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The PS3 was probably a more interesting piece of tech than the PS4, lol.
That said, ignoring that standardizing to x86 has been pretty clearly the right choice for a couple generations, they're still doing unique and novel stuff. The design of their chip around loads is impressive and directly impacts what developers can do if they lean into it, and the way they let devs customize the trigger experience on controllers is a game changer (even if some devs might overdo it a bit).
I think it's funny that he's using backwards compatibility and the fact that devs doing less demanding games were able to also publish for PS4 during a pandemic when availability was an issue as some kind of mark against it though.
Sony also did this same rollout in the same time-span. PS4 was released in 2013, Pro version was in 2016. It's been about three years since the PS5 was released so it checks out.
It probably feels sooner to most people. Ignoring that Covid ate a couple years in a lot of people's sense of time passing, it's relatively recently that you could actually walk into a store and get a PS5, especially without a full priced game bundled on top.
It was a hell of a lot faster on PS4.