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this post was submitted on 26 Dec 2023
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I think part of it is the industry got itself into a mini-bubble over the promises of the Games as Services model. They thought every game could emulate Fortnite in terms of constant revenue streams from season passes, cosmetics, loot boxes, etc. So while sales were good, the failure of that fantasy to materialize for the overwhelming majority of games that tried to push that model meant projections weren’t met and thus layoffs to bridge some of that gap.
Was this year not once again the most profitable year ever for the games industry like the last few were?
Fuck I hate capitalists so much. They shouldn’t be allowed to know how much profit they made, just “yes” or “no”. If you made $0.01 in profit that means you succeeded. That is a successful year. You paid all of your employees including yourself and didn’t have to dig into the company’s savings.
If you make one single cent in profit and lay off so much as one single person, whoever decided to do layoffs should be fucking shot.
And to be clear this isn’t me just going “capitalism bad,” this is me going “capitalists are the dumbest people on the planet and aren’t good at capitalism”
As a capitalist, you should hold these beliefs, because chasing after ever increasing profits is obviously unsustainable and will destroy capitalism. Steady profits year on year is what you, a capitalist, should want, because that’s how you keep capitalism fucking going.
If I heat my home by burning logs, I want them to burn at a steady rate and keep my home at a consistent temperature. I don’t want to make sure every day I can burn more logs than the day before and get the house hotter than it’s ever been. If I do that I run out of logs and/or the house burns down.
The problem is that if you settle for steady profits, your competitors with no scruples will outdo you. If they outdo you enough times, they'll buy your company and/or drive you out of business, and then you'll have no profits.
Most rational system