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Which character concepts are less cool to play than they seems ?
(sh.itjust.works)
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Rules (wip):
There is always that problem with the ranged character who is optimum at the edge of their range. But most maps don't go that far and if they do you end up nowhere near the fun. The character also never gets hit or targeted so they are wasted hitpoints sitting in the back and bored. The tiny dungeon rooms from dungeon crawls mitigate this problem somewhat but its more fun to be right up in the action