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Season 1 Patch Notes - 1.1.0a
(news.blizzard.com)
For discussion, memes, and everything Diablo.
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Looks like experience in general got a pretty good size nerf?
Oh my god cinders barely drop anymore regular mobs only drop one half the time. I got about 45 minutes in and got 230 cinders
In general it looks like they have made Helltides a giant waste of time.
Tougher mobs and more cinders to open a mystery box? Listen, Blizzard, I didn't get anything special from the boxes anyway. 95% of the time I sold it or broke it down.
I get the impression they've misjudged how valuable we find Helltides.
Cinder drop rate is a confirmed bug, so at least they'll fix that.
The mystery boxes were definitely worth running if you were looking for legendary aspects. 2+ legendaries per mystery box, I usually got 4 or 5. It didn't take very long to get 175 cinders and you collected lots of obols at the same time.
Now at 250 cinders it's just going to be slower. Ugh.
Either it was intentional and they're backtracking or literally no one who actually plays the game tested the patch before they released it, and no devs or anyone working on the game plays helltides themselves. Although that would explain the rest of the patch notes...
Where did you see cinders drop was a bug?
It's confirmed on the US Blizzard forums. Don't have time to go hunting for that thread at the moment, but you should be able to find a Blizzard response somewhere in the PC Support section if I'm not mistaken.
Yeah just saw it on one of the posts here thanks