100
you are viewing a single comment's thread
view the rest of the comments
[-] Tunnelvision@hexbear.net 20 points 10 months ago

The intended message of the Soviet campaign for world at war was supposed to show the player the brutality of the Soviet army in its vengeful campaign against the Germans. There is a moral mechanic that isn’t present in the American campaign at all where certain decisions affect the ending of the Soviet campaign. Things like executing surrendering Germans is a bad decision and will give you the evil ending for example.

The obvious problem with this is killing Nazis is cool and good so it kinda flys over your head as the player and the message is kinda lost. It also didn’t help that they made Reznov easily one of the most memorable characters in the entire cod franchise.

[-] Yurt_Owl@hexbear.net 6 points 10 months ago

They tried to make me feel bad but it wasnt working. Reznov is my Lenin

Secure the keys (Obtain the keys from the guard).
Ascend from darkness (Take the elevator to get to the surface).
Rain fire (Use the slingshot to destroy the guard towers).
Unleash the horde (Rally the prisoners with the broadcast system in Vorkuta).
Skewer the winged beast (Shoot down the helicopter).
Wield a fist of iron (Acquire the Death Machine).
Raise Hell (Storm the prison guards).
Freedom (Escape the prison).
this post was submitted on 15 Jan 2024
100 points (100.0% liked)

games

20532 readers
219 users here now

Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

Rules

founded 4 years ago
MODERATORS