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submitted 10 months ago by Ziggurat@sh.itjust.works to c/rpg@ttrpg.network

I keep reading over various internets communities, how being a GM is hard, how player are ungrateful spoiled kids, and how much GM struggles.

So which games have tools/mechanics to ease the GM job, and which are these.

For this discussion I would focus on the game itself, rather than on method used by groups.

Even though I feel like I know some answers, judging how active the community is at the moment, I try to open that thread and may-be a few others to keep the /c/ alive

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[-] MouseKeyboard@ttrpg.network 3 points 10 months ago

More generally, players should have multiple things they can do and the optimal one shouldn't consistently be the same thing.

this post was submitted on 21 Jan 2024
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