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submitted 8 months ago by Ziggurat@sh.itjust.works to c/rpg@ttrpg.network

I keep reading over various internets communities, how being a GM is hard, how player are ungrateful spoiled kids, and how much GM struggles.

So which games have tools/mechanics to ease the GM job, and which are these.

For this discussion I would focus on the game itself, rather than on method used by groups.

Even though I feel like I know some answers, judging how active the community is at the moment, I try to open that thread and may-be a few others to keep the /c/ alive

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[-] MouseKeyboard@ttrpg.network 3 points 8 months ago

More generally, players should have multiple things they can do and the optimal one shouldn't consistently be the same thing.

this post was submitted on 21 Jan 2024
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