this post was submitted on 07 Feb 2024
124 points (98.4% liked)
PC Gaming
8576 readers
281 users here now
For PC gaming news and discussion.
PCGamingWiki
Rules:
- Be Respectful.
- No Spam or Porn.
- No Advertising.
- No Memes.
- No Tech Support.
- No questions about buying/building computers.
- No game suggestions, friend requests, surveys, or begging.
- No Let's Plays, streams, highlight reels/montages, random videos or shorts.
- No off-topic posts/comments, within reason.
- Use the original source, no clickbait titles, no duplicates.
(Submissions should be from the original source if possible, unless from paywalled or non-english sources.
If the title is clickbait or lacks context you may lightly edit the title.)
founded 1 year ago
MODERATORS
I feel like these articles calling Paralives a Sims competitor is doing Paralives a disservice. Unless it comes out incredibly polished and basically at the level of Sims 4 it's going to get some degree of push back.
There might be mostly positive reviews but I could see it being a similar situation as Palworld with a lot of clickbait articles implying the game is trying to be another series and not it's own unique thing.
Games media kills these kinds of games all the time by making comparisons far before release. Those comparisons then stick and set a tone for the game.
The ONLY way this will not happen and will go off like palworld is if this series somehow does the things that the sims won’t let you do. The sims is a very “arcade” type of life sim where it might as well be a cartoon. We have yet to see anyone do a different take on that but in a different theme
Seeing YouTubers breathlessly dissecting every single screenshot and projecting every desire and wish from the Sims onto it made me concerned for very similar reasons. At the time it really read like it could just be a story-driven game and not a sandbox dollhouse simulator like Sims fans have wanted, so I've been purposely not getting overly attached in case its entirely different from what I wanted or otherwise doesn't hit what I want it to hit
That's interesting. I haven't been closely following the development so I'm glad you said that.
I definitely feel like Paralives will need at least a year to breath and find it's place. I wouldn't be surprised if the game looks dramatically different then