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litteruley one fps
(lemmy.blahaj.zone)
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Oh yes it is. I improved the render times just now from 1 fps to 2ish fps, so it's a bit better now, but yeah it's really not that fast. Maybe I should use some compute shader library to speed up that calculation process... But then I'd be sending some data to the GPU, just to receive it again and then send it back again so that it renders it, so that would also increase frame time again.