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this post was submitted on 16 Feb 2024
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Very true. The dungeons were so generic and the enemy variety was so bad. There are things i like - the nord ruin aesthetic, riften, markarth, but hte game really failed to take advantage of the setting i n many ways.
Every time I play Skyrim and I'm armpit deep in another nord crypt I find myself weirdly yearning for the Oblivion Aeylid ruins even if most of the time I'd just be fighting a different kind of zombie in them.
The visuals just hit different. The floor to ceiling crush traps too
Never even mind the Forsworn/Forsaken/whatever they actually call the "wildpeople" in the markarth area. IIRC there are 0 quests related to them and they're just bandits+.
Indigenous resistance movement making pacts with the evil actually existing supernatural entities of Nirn to gain an advantage over the invading imperial power? Nah, that doesn't sound interesting. Let's do werewolves and vampires again.