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[-] Kolanaki@yiffit.net 8 points 8 months ago* (last edited 8 months ago)

How did this game become a cult classic, again? I remember the pre-release hype train for it claiming it was going to be a MGS killer, then when it came out it sucked dick and died with little fanfare. Now, in the last few years, I keep seeing it talked about like it was this awesome, innovative thing. Like what? This was the first game I ever refunded on Steam. Which in 2010, wasn't that easy to do.

[-] GuerillaGorillas@lemmy.world 3 points 8 months ago

Main thing that impressed me from watching a roommate play and reading up stuff later was just how much your choices could affect the story and characters in comparison to other games. Otherwise yeah, pretty janky experience but gets credit for trying something different.

[-] TheSambassador@lemmy.world 3 points 8 months ago

I think this recent video by Raycevick covers the "cool" parts of the game and a bit of the background of getting the game re released. I never played it, but it looks like it had some cool ideas on conversation mechanics, reactive NPCs that actually comment on your clothing choices, and a complex branching story. All that with some pretty janky combat gameplay.

[-] PipedLinkBot@feddit.rocks 1 points 8 months ago

Here is an alternative Piped link(s):

this recent video by Raycevick

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this post was submitted on 20 Mar 2024
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