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this post was submitted on 07 Apr 2024
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The argument ive been trying to make here (probably badly because I'm tired and not a great persuader even when at full power) is that all games have political messages, then if they're not literally about government.
Civ is kind of a sandbox, but to reuse an example I already posted, saying "if you kill everyone else, you win!" is a political statement.
There are many win conditions in Civ, so it having "killing everyone else is winning" as a political statement would be a very weak argument imho
"genocide is good and a valid way to win" is pretty fucked up, if you think about it. So is "obliterate their culture".
You could also have a civ game where you lose if things get to the point of genocide, or the world devolves into a monoculture.