28
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 16 Apr 2024
28 points (100.0% liked)
games
20539 readers
212 users here now
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
-
3rd International Volunteer Brigade (Hexbear gaming discord)
Rules
- No racism, sexism, ableism, homophobia, or transphobia. Don't care if it's ironic don't post comments or content like that here.
- Mark spoilers
- No bad mouthing sonic games here :no-copyright:
- No gamers allowed :soviet-huff:
- No squabbling or petty arguments here. Remember to disengage and respect others choice to do so when an argument gets too much
founded 4 years ago
MODERATORS
I feel like this kind of thing doesn't reflect how bad the code is, it's the opposite. Nintendo had to do some crazy things to get a 3d platformer to run on that hardware. This kind of glitch pops up as a crack in the seams of all the tricks they had to use to get the game to be possible at all.
I agree on this not being a case of "bad code", but it also clearly isn't the hardwares fault. There's tons of other platformers on the N64 that run better, look better and have less glitches. The comparison is obviously unfair, but there's so much more you can do with the hardware with modern optimizations it's insane.
The actual reason the game is so buggy and broken in so many weird places is simply because it was their first 3d game and it was made by like twenty people in barely three years. The tools they must have had to make the game must have been ridiculously primitive. It's frankly insane that it actually turned out good. There's never going to be another guy like Miyamoto.
I found a YouTube link in your comment. Here are links to the same video on alternative frontends that protect your privacy:
This is up there with other incredibly bad gamer takes imo. They want to call everything shitty programming and bad level design and whatever else, and in this case about a game from the people who invented the genre 30 years ago on hardware that had no right doing pretty much any of it. Meanwhile these fools couldn't make a ball roll in Unity after watching a dozen 40 minute videos on YouTube about it. No right to speak etc.