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What kinds of games might you recommend with deep worldbuilding and interaction that aren't RPGs?

I like worldbuilding and stories, and I like when they're mixed with the interactivity of games, so RPGs seem like they should be a natural fit. Problem is, I dislike the stat-heavy, grindy progression of many RPGs.

I enjoy point & click adventures and visual novels but they're often more limited in their interactions. What kinds of game might I be missing combining the two?

@games

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[-] Tolstoy@lemmy.world 1 points 6 months ago

For world building I would totally suggest Foundation. Also medieval dynasty comes to my mind.

Do you have any preferred games or examples to be more specific?

[-] gmr_leon@mstdn.social 2 points 6 months ago

Yeah sorry, I ran into limits from where I'm posting (Mastodon).

Some reference points might be like Outer Wilds (nice mix of story & interaction) and going back a bit, games like Oddworld: Abe's Oddysee, Legend of Zelda: A Link to the Past, and Mega Man Legends.

Each have a certain sense of place and an enjoyable degree of interaction in terms of either roaming around or trying to figure out how to get around.

[-] Tolstoy@lemmy.world 1 points 6 months ago

No need to be sorry, I also got it wrong. Would Firewatch and disco elysium suit you more?

[-] ech@lemm.ee 1 points 6 months ago

I wouldn't say it's super similar to Mega Man, but Hollow Knight is a fantastic 2D platformer. Very heavy focus on combat, but little-to-no need to delve into stats. The lore is quite deep, but it's also pretty obscured and vague. Easy to miss on a single playthrough. Dunno if that would be a problem.

this post was submitted on 23 Apr 2024
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