So because someone made something as a hobby that means other people shouldn’t be paid for work? Also, sure, tools exist to ease in the production of a game (and in every other creative media), doesn’t negate the fact that people’s talent and work are what make the product exist.
Frameworks, ready to use engines and props and less care for efficiency (see Ark Survival) make it less effort for more results.
Wasn't there some asian guy who made a whole action level in Unity just for fun?
So because someone made something as a hobby that means other people shouldn’t be paid for work? Also, sure, tools exist to ease in the production of a game (and in every other creative media), doesn’t negate the fact that people’s talent and work are what make the product exist.
No, i only said it isn't as expensive as you think anymore.
Where did you say that?
Between the lines.
And talent is in AAA overruled by sales people.