73
submitted 6 months ago by Stoatmilk@hexbear.net to c/games@hexbear.net
you are viewing a single comment's thread
view the rest of the comments
[-] Alaskaball@hexbear.net 11 points 6 months ago

doesn't require any spreadsheeting if you know the core mechanics you can beat it with a shit build sorry to be annoying

[-] memory_adept@hexbear.net 4 points 6 months ago

but those core mechanics are just tweaking your state stats right?

[-] Alaskaball@hexbear.net 6 points 6 months ago
[-] memory_adept@hexbear.net 3 points 6 months ago

I mean the visual novel part combined with that sounds liek a fun enough intersection of game mechanics to add depth

[-] Alaskaball@hexbear.net 6 points 6 months ago

Like I said it depends. CK series could be concidered more 'choose your own adventure' visual novel + other stuff on an increasingly growing - or shrinking - strategic level, whereas HOI series could be considered a pseudo-RTS but on a strategic level, whereas Victoria series could be considered a sort of city-builder sort of game but also on a strategic level

this post was submitted on 15 May 2024
73 points (100.0% liked)

games

20527 readers
253 users here now

Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

Rules

founded 4 years ago
MODERATORS