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controversial rule (lemmy.world)
submitted 3 months ago by Riker@lemmy.world to c/196@lemmy.blahaj.zone
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[-] Kolanaki@yiffit.net 34 points 3 months ago

The only time I had fun being a healer was when I made a shaman in WoW, and it's mostly because it was like being a cleric in D&D; a tank that can heal. I would do BGs and invariably wreck fools who thought targeting the healer would be easy. ๐Ÿ˜ˆ

[-] makeshiftreaper@lemmy.world 15 points 3 months ago

In the early days of Rift there was a mage build that used a bunch of attacks to target what the tank was targeting and would build your crit chance to 85%+ and then crit heal the tank for their entire bar. The tanks absolutely hated it, but it was the most fun healing I've done across 10+ MMOs, MOBAs, and arena shooters

[-] Clbull@lemmy.world 2 points 3 months ago

Chloromancer? Yeah, I remember RIFT fondly, and I feel sad that Gamigo are milking the rotten husk of Trion Worlds out of every last cent before they inevitably shut all their games down.

[-] Neato@ttrpg.network 12 points 3 months ago

I'm a cleric on undeath and indulgence in Pathfinder and it's great. Really good healing and can call down huge blasts of fire and summon a demon friend. I consider it a switch who brings their own threesome.

[-] NaibofTabr@infosec.pub 10 points 3 months ago

In Bad Company 2 the medic class can kill people with the defibrillator, which is fun. Sneak up behind an oblivious enemy and shock them to death.

[-] Kolanaki@yiffit.net 8 points 3 months ago* (last edited 3 months ago)

In the original Team Fortress (and maybe TFC, I don't really remember) the medic gave people on the other team AIDS if they used their healing pack weapon on them.

[-] A_Union_of_Kobolds@lemmy.world 5 points 3 months ago

Goddamn I loved BC2

[-] AngryCommieKender@lemmy.world 3 points 3 months ago* (last edited 3 months ago)

The cleric in D&D that I had the most fun with made it so that my Magic Missiles were still useful at level 15+. She had decided early on that reach-spell was a feat that was absolutely needed, and would routinely stock a few reached Harm spells. This meant that she had a 25' "Touch Attack" that ignored armor, and dex bonus. All you get is natural armor. If she successfully "touched" you, you now have 4 HP and a host of debuffs. Cue Magic Missile, and at that level I don't even have to roll because I am going to do between 10 and 20 points of damage, that cannot miss.

The first time we used it, she snuck attacked the boss in the middle of him monologuing, and I killed him in one move from each of us. DM started handing us three to four BBEG as boss fights after that.

this post was submitted on 09 Jun 2024
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