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submitted 5 months ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] Emotet@slrpnk.net 5 points 5 months ago

Eh, as always: It depends.

For example: memcpy, which is one of their claimed 100x performance tasks, can be IO-bound on systems, where the CPU doesn't have many memory channels. But with a well optimized architecture, e.g. modern server CPUs with a lot more memory channels available, it's actually pretty hard to saturate the memory bandwidth completely.

this post was submitted on 13 Jun 2024
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