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this post was submitted on 24 Jun 2024
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chapotraphouse
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Maybe I made a mistake when I said city builder, focusing entirely on one city would be too micromanaging. Map making games are more macro, city games can be that but they usually don’t have complex supply chains and the general autism that makes map games enjoyable. City builders are mostly “place building model here, it does nothing, maybe it simulates traffic, idk fuck you.” There’s no strategy in them.