127
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 05 Aug 2024
127 points (89.0% liked)
games
20525 readers
398 users here now
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
-
3rd International Volunteer Brigade (Hexbear gaming discord)
Rules
- No racism, sexism, ableism, homophobia, or transphobia. Don't care if it's ironic don't post comments or content like that here.
- Mark spoilers
- No bad mouthing sonic games here :no-copyright:
- No gamers allowed :soviet-huff:
- No squabbling or petty arguments here. Remember to disengage and respect others choice to do so when an argument gets too much
founded 4 years ago
MODERATORS
God, dad could drive a silt strider
It's amazing how Morrowind was just a breath of fresh air in terms of fantasy settings and writing
Then we get Oblivion, which tossed out everything interesting in lieu of casting Patrick Stewart (for five minutes) and Sean Bean, with even the high points being fairly cookie cutter nonsense that only seemed good because the rest of the game was so bland
Now Skyrim on the other hand, immediately went to Epic Dragon Viking Town, but stripped the game of even more depth and even made the dragons some of the easier enemies in the game
Like, what fucking game designer goes "Dragons should be far and away the most annoying enemy to fight"?
Didn't Skyrim get rid of the dynamic npc conversations? That was like a highlight of Oblivion which was a pretty bad game overall.
"Hello!"
"Oh it's you."
"Have you heard of the high elves?"
"I saw a mudcrab the other day, horrible creatures!"
"Good bye!"
"Bye."
There's a nip in the air, cold won't be good for my crops
i would say they fixed them. like yeah Oblivion's are iconic in that janky way, but skyrim crossed the pale into fairly convincing which helps for immersion, but is less funny
Yes they are utterly gone. Lots of NPCs do not even move anymore lol.
Major downgrade. The very limited dynamic stuff that npcs did was good and it felt a bit like Shenmue to me.
For real, just like going to someone's house and they aren't there, they're at the alchemical shop or whatever slapped. It gave the faintest sense that the world continues to turn when you aren't in frame.
Also some random behaviours like Ma'iq the Liar shooting off in search of caliper tongs was very funny. They coulda built on this!!
He always said, "You can't trust that Almsivi Intervention! Why walk when you can ride!"