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submitted 1 month ago* (last edited 1 month ago) by SorosFootSoldier@hexbear.net to c/games@hexbear.net

i-think-that

But on the other hand, I don't want to take away from people's fun.

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[-] LaGG_3@hexbear.net 16 points 1 month ago

FF7R is at least enough of a different thing. Kind of like how the Evangelion Rebuild movies are different from the show/comic/old movies.

I agree, though, straight up remakes are kinda boring.

[-] SorosFootSoldier@hexbear.net 9 points 1 month ago

Yeah I think my irkness is more towards straight remakes especially for what I consider "modern" games, that's shit made in like 2002. It's still very playable today!

[-] LaGG_3@hexbear.net 7 points 1 month ago

I know what you mean, but those games are as old as Pac-Man and Zork were to us back in 2002. To a certain extent, it takes some intentionality and patience to engage with older media that you weren't there for.

Shit, I sometimes struggle to engage with older media that I was there for lol.

[-] yuritopia@hexbear.net 3 points 1 month ago

I agree with this mostly, but I think the lessons devs learned over the history of video gaming means that they become exponentially more accessable and intuitive. A game from 20 years ago (a late PS2 game) takes getting used to, but a game 20 years before 2004 (so 1984) basically requires a college course in how to play it. I’ve seen some comments online about how 2009 games are so old and obtuse and I’m like, they play almost the exact same as today’s games because developers had figured out a formula that works by then!

this post was submitted on 05 Aug 2024
63 points (98.5% liked)

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