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submitted 3 months ago by Paulie@hexbear.net to c/games@hexbear.net
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[-] Parzivus@hexbear.net 14 points 3 months ago

It doesn't help that they cut a lot of content for seemingly very little reason. There's a whole voice acted questing for one of the merchant guys that explains most of the madness stuff and it's just sitting unused in the files.
I did like the DLC better in that regard, though. The shaman village was pretty poignant.

[-] Paulie@hexbear.net 4 points 3 months ago

Development time constraints due to Bandai

[-] Parzivus@hexbear.net 2 points 3 months ago

Even then, adding it in an update or the DLC would've been nice. It seems like it was far enough along that it wouldn't have been a tremendous amount of work, but I guess only the people at FS would really know if that was the case.

[-] Paulie@hexbear.net 2 points 3 months ago

I was disappointed they added nothing to base game like not even 6 player support or the datamined covenants nor the cut quests, it would’ve been cool to hear some dialogue in base game or meet base game NPCs with new dialogue + restoring cut quests but they clearly just focused on the expansion and that alone. It almost feels alien how nobody acknowledges the shadow world even though it’s such an important part in the story

[-] ElChapoDeChapo@hexbear.net 3 points 3 months ago

Yeah, as much as I love the game and the DLC, they really should've added something to the base game

I really wish they would've done what they did with the DS2 DLCs where even if you didn't own the DLC you could put your summon sign down in the right place and get summoned into the start of the DLC

this post was submitted on 06 Aug 2024
140 points (97.3% liked)

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