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submitted 11 months ago by Paulie@hexbear.net to c/games@hexbear.net
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[-] TechnoUnionTypeBeat@hexbear.net 8 points 10 months ago

With how blisteringly fast and inaccessible the reactions needed for these games are, I can't wait to see the next one come out where you need literally microsecond accurate dodging on the right frames to beat the first boss

(I do love Soulsborne games but as someone with coordination and reaction issues, nothing since Dark Souls 2 has been remotely playable for me)

[-] Infamousblt@hexbear.net 4 points 10 months ago

Play a blocker-poker in Elden Ring. Dodging is barely thing you just stand there with your shield and block and poke all but the most biggest and telegraphed attacks. Super fun and also doesn't require much reaction time since the only things you must dodge are the huge telegraphed attacks. Big shield big poking weapon. It's ezpz and still lots of fun.

[-] Gorb@hexbear.net 3 points 10 months ago* (last edited 10 months ago)

Might i suggest the fingerprint shield and pokey stick?. Its a tried and true method in every souls game to basically never need to dodge. Its how I beat the final boss in the elden ring DLC and was really easy and required only dodging 1 move the rest being blockable.

Although I do miss the ol Havels armour and face tank everything strategy from DS1. Manus vs standing still and swinging black knight greatsword

this post was submitted on 06 Aug 2024
141 points (97.3% liked)

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